

NOTE : Failure conditions are OFF for all pre-existing prisons. If more escapes occur the next day you will be sacked. You will then be convicted of Criminal Negligence, and will spend time within your own jail as a prisoner.ĮSCAPES Too many escapes in a single day is a PR disaster waiting to happen. If more deaths occur the next day you will be sacked. You will have 24 hours to put in place a financial rescue package before being sacked.ĭEATHS Too many deaths in a single day will trigger a warning. In this event you will be sacked, and the National Guard will be deployed to retake your prison by force.īANKRUPTCY If you have a negative bank balance and a negative cashflow, you are bankrupt. RIOT If you let a riot run for too long, the government will be forced to step in and take over your prison. There are currently four failure conditions: This constitutes a game over event.Īll failure conditions come with a verbal warning from the CEO, giving you chance to avert the failure. It is now possible to fail when building your prison, in certain circumstances. = Failure conditions (!!! TURNED OFF FOR PRE-EXISTING PRISONS !!!) This screen shows what type of prison you have produced, and how successful you have been. The gradings for all your released prisoners are combined together and shown. There is a new overall grading 'score' screen, available from the build toolbar. These factors are combined, together with their age, number of prior convictions etc, to produce an estimate of their Re-offending chance. Keeping them well fed and exercised will increase this. HEALTH A measure of the welfare of your prisoner. SECURITY Was the prisoner kept safely locked away? Fights and escapes detract from this, armed lockdown counts towards it. REFORM How successful have your reform attempts been? Passing reform programs and working increases this. PUNISHMENT To what extent has this prisoner been punished? Long jail terms and solitary increase this. Жанр: Strategy (Manage/Busin.) / Top-down If I replace those tables with saws I am more likely to have prisoners producing blank plates and lumber then I would have making beds. With beds you need to train a prisoner twice with no guarentee the prisoner will pass the carpentry course.Īt least with my prisons even placing 10 carpentry tables does not mean I have 10 prisoners working on building beds. Yes beds make more individually but if you factor in the time needed to make them you could probally make more money with just the lumber. The reason that is so is becuase onl a small few will bother with the program, and lots of wood just piles up whilst they make 1 or 2 beds. I don't bother with the carpentry program, since (for me at least) it's always a major drain on cash. Originally posted by DriverAnt110:I personally have a majority saw benches whith a handful of pressses, and lots of forestry.
